final gathering door
This door was modeled and rendered in XSI. No textures applied except for one board where I tried brushing some color on it using a weight map. I was mostly just testing out Global Illumination settings, seeing how this would render. I like it so far, except for the really dark shadow in the upper left corner of the door. I may use this as a simple backdrop scene for an animation. I just don’t have any idea what I will put there.
November 22nd, 2006 at 12:23 pm
where’s the door knob? looks pretty kewl except for the missing door knob….
November 22nd, 2006 at 1:32 pm
ooooh… yeah. I guess that is what I will put there next.